SysModeler — User Manual
| Term | Meaning |
|---|---|
| Project | The top-level container for a system model. Each project is either SysML v1 or v2, fixed at creation. |
| Workspace | The full editing environment you enter when you open a project — tabs, sidebars, the canvas or code editor, Model Explorer, and the AI panel. |
| Diagram | A single SysML v1 view (e.g., one Block Definition Diagram). A v1 project can contain many diagrams. |
| File | A single .sysml source file in a v2 project, organized in a folder hierarchy. |
| Node / Element | A shape on the canvas (a block, part, actor, state, action, requirement, etc.). |
| Edge / Connector | A line linking two nodes (association, composition, flow, transition, etc.). |
| Model Explorer | The hierarchical tree view of a v2 model's systems, subsystems, and element properties. |
| Branch | An independent line of work in a v2 project's version history (like a Git branch). |
| Commit | A saved, message-tagged snapshot of a v2 branch's files. |
| Presence | The live indication of who else is currently in the project and which file they have open. |
| Lock | A hold that prevents two people from editing the exact same element or branch simultaneously. |
| Role | Your permission level on a project: Owner, Editor, or Viewer. |
| Query | A saved, named, database-style search that returns model elements matching field conditions. |
| API Key | A scoped credential for programmatic REST access to a SysML v2 project from outside the app. |
| Credits | The unit consumed when you use AI Agent features (see Billing). |